

This might have been the case when Rayman 4 was in development with Phoenix Studio, being the first game developed for the franchise outside of Ubisoft Montepellier. If this remains Ubisoft's official stance, maybe it's time for the studio to hand the reins over to a different studio who would be happy for the opportunity to work with a recognizable name. Former Ubisoft chief creative officer Serge Hascoet (who resigned in 2020 following sexual misconduct allegations) told Game Informer in 2018 that, "When we do Rayman or games like that, we don't sell as much as Assassin's Creed We have more success with the more adult-rated titles." It's a cynical perspective, but one that's hard to argue with considering large entities like Ubisoft have to focus on their bottom lines. Additionally, Rayman was quick to make a smooth transition from 2D to 3D, even if it jumped back to 2D with the likes of Rayman Origins and Rayman Legends.Īt present, there is no official word about a new Raymangame, with fans having to make do with less-than ideal iOS or Android games such as 2019's Rayman Mini. For one, Rayman was created by Michel Ancel, and with its vibrant, fantastical world and a unique range of movement and combat mechanics, it easily stood out. Rayman was among the first to hit the gaming scene and has been able to survive for a number of reasons.

Rayman is very much a product of its time, as the titular character and others like Crash Bandicoot or Spyro the Dragon all contributed to a common trend of mascot characters.
